The next part of my setup planning is focused on the Action Bars. Since I will probably be using Taeo's UI my Action Bars will be using Bartender 4.
Planning.
I talked about planning your action bars in this article. Since I am not Multi-Boxing, I will be using my Merc Stealth Keyboard. I have chosen to compress as many abilities as I can into as few keys as possible. I will use four action bar pages(Caster, Bear, Cat and Stealth) as my Primary action bar and use a half of another action bar for my forms. I have chosen to use an action bar for Forms since I plan to Macro some Forms.
Key Bindings.
My Primary action bar will have the keys from 1 to 6 as well as Q, E, Mouse3 and Middle Mouse. My shifting bar will use the keys 7 through to 11(there is an 11 key on the Merc Stealth).
Caster Form.
In Caster Form I like to have my Balance Spells at the ready, and my Healing Spells available while still having access to Buffs. Now thats a lot of keys to bind. Instead I will use Macro's with Modifiers to simplify this. Balance Spells will be un modified, Healing Spells will use Shift and Buffs will use CTRL. Here is a listing of each Key and the Ability/Macro I plan to use. Each Macro will have a first line of #show tooltip.
Q. Natures Grasp/Cyclone
/cast [mod:shift] Cyclone; Nature's GraspCast Natures Grasp or Cyclone with Shift.
E. Abolish Poison/Remove Curse
/cast [mod:shift] Remove Curse; Abolish PoisonCast Abolish Poison or Remove Curse with Shift.
MM. Shadowmeld
Cast Shadowmeld.
M3. Faerie Fire
Cast Faerie Fire
1. Attack/Lifebloom/Thorns.
/cast [mod:shift] Lifebloom;[mod:crtl] thornsCast Autoattack, Lifebloom with Shift or Thorns with CTRL.
/startattack
2. Wrath/Rejuv/MotW
/cast [mod:shift] Rejuvenation ;[mod:crtl] mark of the wild; wrathCast Wrath, Rejuv with Shift or MotW with CTRL.
3. MF/Nourish/GitW
/cast [mod:shift] Nourish;[mod:crtl] gift of the wild; moon fireCast MF, Nourish with Shift or GotW with CRTL.
4. SF/Regrowth/Hibernate
/cast [mod:shift] Regrowth;[mod:crtl] hibernate; star fireCast Star Fire, Regrowth with Shift or Hibernate with CTRL.
5. Roots/Wild Growth
/cast [mod:shift] Wild Growth; Entangling RootsCast Entangling Roots or Wild Growth with Shift.
6. Hurricane/Tranquility
/stopcastingCast Barkskin with Hurricane or Tranquility with Shift.
/cast Barkskin
/cast [mod:shift] Tranquility; Hurricane
7. Flight/Travel
/stopcastingAquatic if swimming, Cat if indoors, Flight Form if Out of Combat/Outside, Travel if Combat/Outside, Mount if no flying and dismount if nothing else.
/cast [swimming] Aquatic Form;
/cast [indoors] Cat Form;
/cast [flyable,nocombat] Swift Flight Form;
/cast [combat,outdoors] Travel Form;
/use [nocombat,outdoors,noswimming,noflyable] MOUNTNAME;
/dismount [mounted]
8. Bear Form
9. Cat Form
10. Travel Form
11. Caster Form
/cancelformCancels any form.
Unbound. Ressurect
/cast [combat] Rebirth ; ReviveRessurect your Target, in-combat or not.
Next we will look at my Feral Forms, but that can await another day.
Razorbax
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