23 May 2008

Finally!

More info is slowly surfacing. This time its abilities. Here is a short list of the abilities I am most impressed with.

Entangling Roots can now be used indoors as well.
All I can say is about time!

Base damage of Maul, Rake and Ravage has been increased.
Nice Addition.

Soothe Animal is now instant cast.
Should have been this way for ages, priests equivalent ability has been instant cast for a long time.

Tiger's Fury no longer costs energy, but now has a 30 second cooldown.
This should read Tiger's Fury is no longer useless!

Hurricane cooldown has been removed.
Damn, this has some potential.

Frenzied Regeneration now only has one rank. Frenzied Regeneration will now restore 0.1% of your max health per rage instead.
Now this is long overdue. We will have to wait to see how well it scales.

Ferocious Bite's damage for extra energy now scales with attack power.
Very nice addition, it may make full energy uses more popular.

Omen of Clarity is now a passive effect instead of a self-cast buff.
Sweet, one less buff to worry about!

Feral Charge is now available in Cat Form as well.
MEOWBOMB!
Mangle (Bear) now increases the damage of your Maul ability instead of the Shred ability.
Good, Maul now becomes more usable.

Survival of the Fittest's effect has been doubled.
This one has some wow factor. That's an additional 3% reduction on your chance to be Crit, making for 6%. Lets look at this with current mechanics. 350 is base defense. 415 is the defense required with old SOF. 340 would be the Defense required. Now I am going to have to assume that there will be higher values of required defense but either way this is an amazing skill which I would expect to see get nerfed. On the other hand it does deal with Itemisation issues and would even make it possible to remove Defense from leather completely.

Razorbax

1 comments:

Anonymous said...

"Entangling Roots can now be used indoors as well"

If this is true, WOW. I'll not only be a healbot anymore, I can help CC as well.

I can here the cry of mages already, thinking druids are stealing their goodness :-) Not that it will help against spell casting mobs, but something is better then nothing.

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